《群星》航母属性修改
《群星》属性加成怎么修改 属性加成修改方法
在/common/edicts/00_edicts.txt最后62616964757a686964616fe4b893e5b19e31333363393132(请先备份文件)增加以下内容(0.25即25%,可随意替换,负号不要动):
country_edict = {
name = "Manifest Destiny"
modifier = {
tile_resource_food_mult = 0.25
tile_resource_minerals_mult = 0.25
tile_resource_energy_mult = 0.25
tile_resource_physics_research_mult = 0.25
tile_resource_society_research_mult = 0.25
tile_resource_engineering_research_mult = 0.25
navy_size_mult = 0.25
ship_upkeep_mult = -0.25
ship_fire_rate_mult = 0.25
army_upkeep_mult = -0.25
army_damage_mult = 0.25
army_health = 0.25
garrison_health = 0.25
pop_happiness = 1.0
pop_ethic_shift = -0.25
leader_age = 100
pop_environment_tolerance = 0.25
pop_migration_time = -0.25
pop_resettlement_cost_mult = -0.25
pop_growth_req_mult = -0.25
species_leader_exp_gain = 0.25
leader_skill_levels = 2
}
influence_cost = 0
potential = {
is_ai = no
}
allow = {
}
ai_weight = {
weight = 0
}
}
country_edict = {
name = "Manifest Destiny"
modifier = {
tile_resource_food_mult = 0.25
tile_resource_minerals_mult = 0.25
tile_resource_energy_mult = 0.25
tile_resource_physics_research_mult = 0.25
tile_resource_society_research_mult = 0.25
tile_resource_engineering_research_mult = 0.25
navy_size_mult = 0.25
ship_upkeep_mult = -0.25
ship_fire_rate_mult = 0.25
army_upkeep_mult = -0.25
army_damage_mult = 0.25
army_health = 0.25
garrison_health = 0.25
pop_happiness = 1.0
pop_ethic_shift = -0.25
leader_age = 100
pop_environment_tolerance = 0.25
pop_migration_time = -0.25
pop_resettlement_cost_mult = -0.25
pop_growth_req_mult = -0.25
species_leader_exp_gain = 0.25
leader_skill_levels = 2
}
influence_cost = 0
potential = {
is_ai = no
}
allow = {
}
ai_weight = {
weight = 0
}
}
群星stellaris1.3怎么修改飞机属性
Stellaris\common\component_templates
该文件夹内211300_strike_craft.txt就是小飞机5261属性
你要改的应该4102都在这里,1653你翻译下英文就大内致知道了
accuracy 命中
tracking索敌容
evasion闪避
下面这是武器吧
weapon_type = point_defence
projectile_gfx = "scout_laser_1"
阿米巴飞机数据是这文件里
00_weapons_critters_amoeba.txt
无人机小飞机
00_weapons_critters_mining_drones.txt
虫子飞机
00_weapons_critters_swarm.txt
这个不知道是什么飞机,很强
00_guardian_weapons.txt
可以直接修改,但是要注意先备份
该文件夹内211300_strike_craft.txt就是小飞机5261属性
你要改的应该4102都在这里,1653你翻译下英文就大内致知道了
accuracy 命中
tracking索敌容
evasion闪避
下面这是武器吧
weapon_type = point_defence
projectile_gfx = "scout_laser_1"
阿米巴飞机数据是这文件里
00_weapons_critters_amoeba.txt
无人机小飞机
00_weapons_critters_mining_drones.txt
虫子飞机
00_weapons_critters_swarm.txt
这个不知道是什么飞机,很强
00_guardian_weapons.txt
可以直接修改,但是要注意先备份
数据怎么修改,《群星》实用变量数据修改
具体方法:
在/common/edicts/00_edicts.txt最后(请先备份文件)增加以下内容(0.25即25%,可随意替换,负号不要动):
country_edict = {
name = "Manifest Destiny"
modifier = {
tile_resource_food_mult = 0.25
tile_resource_minerals_mult = 0.25
tile_resource_energy_mult = 0.25
tile_resource_physics_research_mult = 0.25
tile_resource_society_research_mult = 0.25
tile_resource_engineering_research_mult = 0.25
navy_size_mult = 0.25
ship_upkeep_mult = -0.25
ship_fire_rate_mult = 0.25
army_upkeep_mult = -0.25
army_damage_mult = 0.25
army_health = 0.25
garrison_health = 0.25
pop_happiness = 1.0
pop_ethic_shift = -0.25
leader_age = 100
pop_environment_tolerance = 0.25
pop_migration_time = -0.25
pop_resettlement_cost_mult = -0.25
pop_growth_req_mult = -0.25
species_leader_exp_gain = 0.25
leader_skill_levels = 2
}
influence_cost = 0
potential = {
is_ai = no
}
allow = {
}
ai_weight = {
weight = 0
}
}
进入游戏后,点62616964757a686964616fe58685e5aeb931333366303063击左上角国徽进入Government(政府)界面,选择policy(政策)选项卡,下半部分Edict(法令)选择框拉到最底下,勾选edict_manifest_destiny即可生效。
本法令不会消耗Influence(影响力)
下面是具体修改的对照翻译:
tile_resource_food_mult = 0.25 ——行星方格食物产出+25%
tile_resource_minerals_mult = 0.25 ——行星方格矿物产出+25%
tile_resource_energy_mult = 0.25 ——行星方格能源产出+25%
tile_resource_physics_research_mult = 0.25 ——行星方格物理学产出+25%
tile_resource_society_research_mult = 0.25 ——行星方格社会学产出+25%
tile_resource_engineering_research_mult = 0.25 ——行星方格工程学产出+25%
navy_size_mult = 0.25 ——舰队上限+25%
ship_upkeep_mult = -0.25 ——舰队维护费-25%
ship_fire_rate_mult = 0.25 ——舰队开火速率+25%
army_upkeep_mult = -0.25 ——陆军维护费-25%
army_damage_mult = 0.25——陆军伤害+25%
army_health = 0.25 ——陆军健康度+25%
garrison_health = 0.25 ——行星守备队健康度+25%
pop_happiness = 1.0 ——人口满意度+100%
pop_ethic_shift = -0.25 ——人口变异-25%
leader_age = 100 ——领袖生存年限+100年
pop_environment_tolerance = 0.25 ——人口环境适应度+25%
pop_migration_time = -0.25 ——人口移民时间-25%
pop_resettlement_cost_mult = -0.25 ——人口重定居花费-25%
pop_growth_req_mult = -0.25 ——人口增长需求-25%
species_leader_exp_gain = 0.25 ——领袖经验获取速度+25%
leader_skill_levels = 2 ——领袖能力+2
在/common/edicts/00_edicts.txt最后(请先备份文件)增加以下内容(0.25即25%,可随意替换,负号不要动):
country_edict = {
name = "Manifest Destiny"
modifier = {
tile_resource_food_mult = 0.25
tile_resource_minerals_mult = 0.25
tile_resource_energy_mult = 0.25
tile_resource_physics_research_mult = 0.25
tile_resource_society_research_mult = 0.25
tile_resource_engineering_research_mult = 0.25
navy_size_mult = 0.25
ship_upkeep_mult = -0.25
ship_fire_rate_mult = 0.25
army_upkeep_mult = -0.25
army_damage_mult = 0.25
army_health = 0.25
garrison_health = 0.25
pop_happiness = 1.0
pop_ethic_shift = -0.25
leader_age = 100
pop_environment_tolerance = 0.25
pop_migration_time = -0.25
pop_resettlement_cost_mult = -0.25
pop_growth_req_mult = -0.25
species_leader_exp_gain = 0.25
leader_skill_levels = 2
}
influence_cost = 0
potential = {
is_ai = no
}
allow = {
}
ai_weight = {
weight = 0
}
}
进入游戏后,点62616964757a686964616fe58685e5aeb931333366303063击左上角国徽进入Government(政府)界面,选择policy(政策)选项卡,下半部分Edict(法令)选择框拉到最底下,勾选edict_manifest_destiny即可生效。
本法令不会消耗Influence(影响力)
下面是具体修改的对照翻译:
tile_resource_food_mult = 0.25 ——行星方格食物产出+25%
tile_resource_minerals_mult = 0.25 ——行星方格矿物产出+25%
tile_resource_energy_mult = 0.25 ——行星方格能源产出+25%
tile_resource_physics_research_mult = 0.25 ——行星方格物理学产出+25%
tile_resource_society_research_mult = 0.25 ——行星方格社会学产出+25%
tile_resource_engineering_research_mult = 0.25 ——行星方格工程学产出+25%
navy_size_mult = 0.25 ——舰队上限+25%
ship_upkeep_mult = -0.25 ——舰队维护费-25%
ship_fire_rate_mult = 0.25 ——舰队开火速率+25%
army_upkeep_mult = -0.25 ——陆军维护费-25%
army_damage_mult = 0.25——陆军伤害+25%
army_health = 0.25 ——陆军健康度+25%
garrison_health = 0.25 ——行星守备队健康度+25%
pop_happiness = 1.0 ——人口满意度+100%
pop_ethic_shift = -0.25 ——人口变异-25%
leader_age = 100 ——领袖生存年限+100年
pop_environment_tolerance = 0.25 ——人口环境适应度+25%
pop_migration_time = -0.25 ——人口移民时间-25%
pop_resettlement_cost_mult = -0.25 ——人口重定居花费-25%
pop_growth_req_mult = -0.25 ——人口增长需求-25%
species_leader_exp_gain = 0.25 ——领袖经验获取速度+25%
leader_skill_levels = 2 ——领袖能力+2
群星Stellaris航空母舰怎么制造 如何改造战舰
目前因为舰载机2113的射程5261太近,舰载机几乎没4102有使用价值,所以像星1653际争霸里专神族大舰那样的轰轰烈属烈蜂拥而出的场面不会有。所以航空母舰就不要想了,造出来只会让你想哭,老老实实造光矛战舰吧。
造舰之前先去左上角的舰船设计界面设计一下舰船。先把那个自动最佳给去了,电脑自动设计的战舰惨不忍睹。然后在上面选择模块,护卫舰只有一个模块,而战列舰有4个模块,选完之后就可以在上方给军舰装武器,在下方给军舰装动力和装甲护盾,右边还可以选择装引擎、探索装置等,战列舰还有一个独有的东西就是光环。为了充分利用光环,最好能多设置几种战列舰,把每种光环都带上,战列舰不仅自己强,还能削弱对手和强化自己舰队的其他军舰。
造舰之前先去左上角的舰船设计界面设计一下舰船。先把那个自动最佳给去了,电脑自动设计的战舰惨不忍睹。然后在上面选择模块,护卫舰只有一个模块,而战列舰有4个模块,选完之后就可以在上方给军舰装武器,在下方给军舰装动力和装甲护盾,右边还可以选择装引擎、探索装置等,战列舰还有一个独有的东西就是光环。为了充分利用光环,最好能多设置几种战列舰,把每种光环都带上,战列舰不仅自己强,还能削弱对手和强化自己舰队的其他军舰。
群星stellaris作弊修改属性技能代码怎么做 修改代...
stellaris作弊修改属性技能这么做,修改代码一览:
首先玩家请记32313133353236313431303231363533e78988e69d8331333363386166得备份哦,然后直接在common文件下找traits文件在找00_species_traits打开在最下边粘贴,然后去游戏自定义技能属性找到这个的名字。基本包含了所有的有益属性。
trait_god = {
cost = 1
modifier = {
tile_resource_food_mult = 5.0
pop_environment_tolerance = 2.0
pop_happiness = 5.0
pop_ethic_shift = -0.2
leader_age = 500
tile_resource_minerals_mult = 5.0
tile_resource_engineering_research_mult = 5.0
tile_resource_physics_research_mult = 5.0
tile_resource_society_research_mult = 5.0
pop_migration_time = -2.0
pop_resettlement_cost_mult = -1.0
species_leader_exp_gain = 5.0
pop_growth_req_mult = -5.0
army_damage_mult = 2.0
garrison_health = 5.0
pop_fortification_defense = 5.0
eader_skill_levels = 5
}
}
直接复制上去就可以了,玩家就可以修改属性了哦
首先玩家请记32313133353236313431303231363533e78988e69d8331333363386166得备份哦,然后直接在common文件下找traits文件在找00_species_traits打开在最下边粘贴,然后去游戏自定义技能属性找到这个的名字。基本包含了所有的有益属性。
trait_god = {
cost = 1
modifier = {
tile_resource_food_mult = 5.0
pop_environment_tolerance = 2.0
pop_happiness = 5.0
pop_ethic_shift = -0.2
leader_age = 500
tile_resource_minerals_mult = 5.0
tile_resource_engineering_research_mult = 5.0
tile_resource_physics_research_mult = 5.0
tile_resource_society_research_mult = 5.0
pop_migration_time = -2.0
pop_resettlement_cost_mult = -1.0
species_leader_exp_gain = 5.0
pop_growth_req_mult = -5.0
army_damage_mult = 2.0
garrison_health = 5.0
pop_fortification_defense = 5.0
eader_skill_levels = 5
}
}
直接复制上去就可以了,玩家就可以修改属性了哦